78 lines
2.6 KiB
Plaintext
78 lines
2.6 KiB
Plaintext
# Console configuration
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############################################################
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#
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# The LOGLEVEL variable specifies the log level for kernel
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# messages sent to the console as set by dmesg. Valid
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# levels are from "1" (no messages) to "8". The default
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# level is "7".
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#
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############################################################
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LOGLEVEL="7"
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############################################################
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#
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# The KEYMAP variable specifies the arguments for the
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# loadkeys program, typically, the name of keymap to load,
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# e.g., “es”. If this variable is not set, the bootscript
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# will not run the loadkeys program, and the default kernel
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# keymap will be used.
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#
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############################################################
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KEYMAP=""
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############################################################
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#
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# The KEYMAP_CORRECTIONS variable specifies the arguments
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# for the second call to the loadkeys program. This is
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# useful if the stock keymap is not completely satisfactory
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# and a small adjustment has to be made. E.g., to include
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# the Euro sign into a keymap that normally doesn't have it,
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# set this variable to “euro2”.
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#
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############################################################
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KEYMAP_CORRECTIONS=""
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############################################################
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#
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# The FONT variable specifies the arguments for the setfont
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# program. Typically, this includes the font name, “-m”,
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# and the name of the application character map to load.
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# E.g., in order to load the “lat1-16” font together with
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# the “8859-1” application character map (as it is
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# appropriate in the USA), set this variable to
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# “lat1-16 -m 8859-1”. In UTF-8 mode, the kernel uses the
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# application character map for conversion of composed 8-bit
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# key codes in the keymap to UTF-8, and thus the argument of
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# the "-m" parameter should be set to the encoding of the
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# composed key codes in the keymap.
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#
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############################################################
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FONT=""
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############################################################
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#
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# Set the UNICODE variable to “1”, “yes” or “true” in order
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# to put the console into UTF-8 mode. This is useful in
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# UTF-8 based locales and harmful otherwise.
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#
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############################################################
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UNICODE=""
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############################################################
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#
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# For many keyboard layouts, there is no stock Unicode
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# keymap in the Kbd package. The console bootscript will
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# convert an available keymap to UTF-8 on the fly if the
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# LEGACY_CHARSET variable is set to the encoding of the
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# available non-UTF-8 keymap.
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#
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############################################################
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LEGACY_CHARSET=""
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