# Console configuration ############################################################ # # The LOGLEVEL variable specifies the log level for kernel # messages sent to the console as set by dmesg. Valid # levels are from "1" (no messages) to "8". The default # level is "7". # ############################################################ LOGLEVEL="7" ############################################################ # # The KEYMAP variable specifies the arguments for the # loadkeys program, typically, the name of keymap to load, # e.g., “es”. If this variable is not set, the bootscript # will not run the loadkeys program, and the default kernel # keymap will be used. # ############################################################ KEYMAP="" ############################################################ # # The KEYMAP_CORRECTIONS variable specifies the arguments # for the second call to the loadkeys program. This is # useful if the stock keymap is not completely satisfactory # and a small adjustment has to be made. E.g., to include # the Euro sign into a keymap that normally doesn't have it, # set this variable to “euro2”. # ############################################################ KEYMAP_CORRECTIONS="" ############################################################ # # The FONT variable specifies the arguments for the setfont # program. Typically, this includes the font name, “-m”, # and the name of the application character map to load. # E.g., in order to load the “lat1-16” font together with # the “8859-1” application character map (as it is # appropriate in the USA), set this variable to # “lat1-16 -m 8859-1”. In UTF-8 mode, the kernel uses the # application character map for conversion of composed 8-bit # key codes in the keymap to UTF-8, and thus the argument of # the "-m" parameter should be set to the encoding of the # composed key codes in the keymap. # ############################################################ FONT="" ############################################################ # # Set the UNICODE variable to “1”, “yes” or “true” in order # to put the console into UTF-8 mode. This is useful in # UTF-8 based locales and harmful otherwise. # ############################################################ UNICODE="" ############################################################ # # For many keyboard layouts, there is no stock Unicode # keymap in the Kbd package. The console bootscript will # convert an available keymap to UTF-8 on the fly if the # LEGACY_CHARSET variable is set to the encoding of the # available non-UTF-8 keymap. # ############################################################ LEGACY_CHARSET=""